Beginner 3D Course
1-Week Beginner 3D Course Curriculum
23 Hours
Course Overview:
Embark on a comprehensive journey into the realm of 3D modeling and animation with this one-week, intensive course tailored for beginners. Whether your goal is to dive into the world of film, gaming, architecture, or simply to explore the endless possibilities of 3D design, this curriculum provides a robust foundation. Throughout the course, you will engage with a blend of theoretical lectures, practical hands-on sessions, and a final project that will consolidate your learning and skills.
Day 1: Introduction to 3D Basics
Duration: 3 hours
Gain insight into the core concepts and applications of 3D modeling.
- Overview of 3D modeling in various industries (film, gaming, architecture)
- Introduction to popular 3D software options (Blender, Maya, 3ds Max)
- Software installation and setup
- Basic interface navigation
- Grasping 3D space: axes, grids, and scene navigation
- Practical Exercise: Create and manipulate basic geometric shapes (cubes, spheres, cylinders)
Day 2: Modeling Fundamentals
Duration: 3 hours
Explore the essential techniques of 3D object creation.
- Introduction to core modeling methods (polygonal modeling, sculpting)
- Creation and modification of basic 3D forms
- Practical Exercise: Model a simple object (e.g., table or chair)
- Introduction to powerful tools and modifiers (extrude, bevel, loop cut)
- Practical Exercise: Refine the model using modifiers introduced in the session
Day 3: Texturing, Materials, and Animation Basics
Duration: 4 hours
Learn how to bring models to life with textures, materials, and basic animations.
- Understanding UV mapping and texturing concepts
- Introduction to materials and shaders for realistic visuals
- Practical Exercise: Apply textures to your modeled object
- Fundamentals of animation: timing, spacing, and keyframes
- Practical Exercise: Create a simple animation (e.g., rotating or bouncing the object)
Day 4: Lighting and Rendering
Duration: 3 hours
Master the art of lighting and rendering for polished visuals.
- Overview of lighting techniques (ambient, point, directional, spot)
- Setting up lighting rigs within a 3D scene
- Introduction to rendering: key settings and output formats
- Practical Exercise: Render animations with various lighting setups
Day 5: Compositing and Sound
Duration: 3 hours
Discover how to combine rendered scenes and integrate audio for professional results.
- Introduction to compositing techniques and workflows
- Overview of industry-standard compositing software (e.g., DaVinci Resolve)
- Practical Exercise: Import rendered scenes and perform basic compositing (layering, color correction)
Day 6: Project Day
Duration: 3 hours
Apply the skills you've acquired to create a cohesive 3D scene.
- Guided project: Design a small environment (e.g., a room or outdoor setting)
- Utilize modeling, texturing, lighting, and animation techniques from previous sessions
- Group Critique: Share and receive feedback on your progress
Day 7: Final Presentation and Review
Duration: 4 hours
Conclude the course by showcasing your work and reflecting on the journey.
- Final project refinements and preparation
- Presentations of projects to the class
- Group Discussion: Peer feedback and instructor review
- Overview of further learning resources and communities for continued growth
Materials Needed:
- Laptop/PC with 3D software installed
Outcome:
By the end of this course, participants will have a solid foundation in 3D modeling, texturing, lighting, and animation. Each student will complete a unique project, showcasing their ability to apply the essential tools and techniques learned throughout the week. This is an excellent starting point for anyone looking to delve deeper into the expansive field of 3D design.